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"Give" redirects here. For the option in the teacher menu, see Teacher Menu ยง Give.
give
Gives an item to one or more players.
Syntax[]
Arguments[]
JE: : entity
BE: : CommandSelector<Player>
- Specifies the target(s) to give item(s) to.
- Must be a player name, a target selector or a UUID[Java Edition only]. And the target selector must[JE only]/should[BE only] be of player type.
JE: : item_stack
BE: : enum
- Specifies the item to give.
- In Java Edition, it must be in the format of (accepts item and block tags), in which data tags can be omitted when they are not needed. In Bedrock Edition, it must be an item id or a block id for which items exist.
JE: : integer
BE: : int
- Specifies the number of items to give.
If not specified, defaults to .
- Must be a 32-bit integer number. In Java Edition, it must be between 1 and 2147483647 (inclusive). In Bedrock Edition, it should be between 1 and 32767 (inclusive).
BE
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